Footsteps Lab
Offline 5.255.107.33:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/500
- 135/100
- 48/225
- 17/700
- 1/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
When does Footsteps Lab wipe?
Its rhythm cannot be told from the wipes of Footsteps Lab on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 20 hours ago.
Lists and filters
How should you read the tags on Footsteps Lab?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Footsteps Lab. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Footsteps Lab?
Rust Metrics lists featuring Footsteps Lab: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Footsteps Lab sit in the rankings?
Player hours over seven days put Footsteps Lab at #11,953, in the top 54% of all ranked servers.
What is the population on Footsteps Lab?
Reading for Footsteps Lab: offline at this moment; last seen 5 days 18 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Which location does Footsteps Lab run from?
No region tag on Footsteps Lab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.255.107.33:28015.
What Rust version is Footsteps Lab on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Footsteps Lab. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Footsteps Lab, and is it online now?
Reading: offline. Footsteps Lab last answered 5 days 18 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
What rules does Footsteps Lab enforce, and what are its settings?
Check: gather rate. The name Footsteps Lab does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Footsteps Lab on?
Check: map. Procedural, generated by the game, on Footsteps Lab.
Join
How can you get onto Footsteps Lab?
Press F1 in Rust and enter client.connect 5.255.107.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.