RUST METRICSFlight deck · live data
Data live Servers11,622 Players33,162 Populated2,812 Fresh wipes 3 h74 Scan5 min
‹ All servers5.253.144.83:28015
Offline Full Queue Fresh wipe Wipe due No query

Test server

Offline 5.253.144.83:28015 checked 11d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 30 60 90 120 PAX 0 /120

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,246top 70%
Last wipe207d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Test server wipe, and when?

Its rhythm cannot be told from the wipes of Test server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 207 days 14 hours ago.

Tags

Which tags does Test server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp120 (Max players): Slots: 120; v2345 (Protocol): Protocol 2345: join only on the same game version; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; hcee54154 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Test server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Test server?

On Rust Metrics, Test server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.

Occupancy

Where does Test server sit in the rankings?

Ranking for Test server: #15,246 on seven-day player hours, top 70% of all ranked servers.

What player count does Test server carry?

Status for Test server: offline. Last seen 11 days 17 hours ago.

Server details

Where does Test server sit?

No region comes from Test server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.253.144.83:28015.

What Rust version is Test server on?

Version check: Rust network protocol 2345 on Windows, run by Test server. Matching protocol is required to join. Let Steam update your game.

How reliable is Test server, and is it online now?

Check: connection. Test server is offline at this moment. Last contact was 11 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Rules and settings

What rules does Test server enforce, and what are its settings?

Check: gather rate. The name Test server does not state one. The group limit is not published. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. VAC is off. That is Valve's anti-cheat.

What map is Test server on?

The game generates a procedural map for Test server.

Join

How can you get onto Test server?

Press F1 in Rust and enter client.connect 5.253.144.83:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp120
Max players Slots: 120.
v2345
Protocol Protocol 2345: join only on the same game version.
ptrak
Networking This is RakNet, Rust's usual network layer.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Plugins or settings make this a modded server.

Other

hcee54154
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.