Maptest
Offline 5.252.101.160:27006 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:22 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/500
- 123/100
- 39/225
- 10/700
- 46/700
- 188/215
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Maptest?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Maptest follow?
The rhythm of Maptest's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 5 hours ago.
Tags
Which tags does Maptest carry, and what do they mean?
Tags published by Maptest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Maptest?
These Rust Metrics lists carry Maptest: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Maptest sit in the rankings?
Player hours over seven days put Maptest at #13,624, in the top 62% of all ranked servers.
What is the population on Maptest?
Reading for Maptest: offline at this moment; last seen 21 days 4 hours ago.
Operator and location
Where does Maptest sit?
No region comes from Maptest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.252.101.160:27006.
What Rust version is Maptest on?
Rust network protocol 2634 and build 167231 on Linux is the build Maptest runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Maptest, and is it online now?
Reading: offline. Maptest last answered 21 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What rules does Maptest enforce, and what are its settings?
Check: gather rate. The name Maptest does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Maptest on?
Size 4,000 and seed 1337: the game generates the procedural map on Maptest from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
How can you get onto Maptest?
Check: join. Open Rust, press F1, then enter client.connect 5.252.101.160:27006. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.