LocalRustServer1337
Offline 5.251.252.232:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/500
- 121/100
- 57/225
- 29/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does LocalRustServer1337 follow?
The rhythm of LocalRustServer1337's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 13 days 12 hours ago.
Tag meanings
How should you read the tags on LocalRustServer1337?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from LocalRustServer1337. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does LocalRustServer1337 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LocalRustServer1337: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does LocalRustServer1337 sit in the rankings?
Player hours over seven days put LocalRustServer1337 at #15,229, in the top 70% of all ranked servers.
What is the population on LocalRustServer1337?
Status for LocalRustServer1337: offline. Last seen 13 days 11 hours ago.
Server
Which location does LocalRustServer1337 run from?
No region comes from LocalRustServer1337. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.251.252.232:28015.
What Rust version is LocalRustServer1337 on?
Rust network protocol 2634 and build 167781 on Windows is the build LocalRustServer1337 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is LocalRustServer1337, and is it online now?
LocalRustServer1337 reports offline. The last reading came 13 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
How is LocalRustServer1337 configured, and what rules are in force?
No gather rate appears in the name: LocalRustServer1337. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
What map is LocalRustServer1337 on?
The game generates a procedural map for LocalRustServer1337.
Join
What do you do to join LocalRustServer1337?
To join: start Rust, press F1 and type client.connect 5.251.252.232:28015. Or press Launch Rust here and Steam opens the game and connects you.