Closed Test
Offline 5.231.75.24:25635 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 65/500
- 122/100
- 99/225
- 31/700
- 3/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
When does Closed Test wipe?
The rhythm of Closed Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 50 days 13 hours ago.
Tag meanings
Which tags does Closed Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163407 (Build): Build 163407; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Closed Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Closed Test?
Rust Metrics lists featuring Closed Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Closed Test hold among Rust servers?
Player hours over seven days put Closed Test at #15,496, in the top 67% of all ranked servers.
What player count does Closed Test carry?
Status for Closed Test: offline. Last seen 37 days 5 hours ago.
Operator and location
Where does Closed Test sit?
Reading: location. Closed Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.231.75.24:25635.
What Rust version is Closed Test on?
Version check: Rust network protocol 2633 and build 163407 on Linux, run by Closed Test. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Closed Test, and is it online now?
Check: connection. Closed Test is offline at this moment. Last contact was 37 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Closed Test enforce, and what are its settings?
Check: gather rate. The name Closed Test does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Closed Test?
Check: map. Procedural, generated by the game, on Closed Test.
Join
How can you get onto Closed Test?
To join: start Rust, press F1 and type client.connect 5.231.75.24:25635. Or press Launch Rust here and Steam opens the game and connects you.