RUST METRICSFlight deck · live data
Data live Servers11,849 Players73,470 Populated3,705 Fresh wipes 3 h219 Scan5 min
‹ All servers5.230.5.13:28915
Offline Full Queue Fresh wipe Wipe due No query

Rust Laboratory - BossBase v13 perimeter

Offline 5.230.5.13:28915 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,994top 58%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:13 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Laboratory - BossBase v13 perimeter?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Rust Laboratory - BossBase v13 perimeter wipe?

Its rhythm cannot be told from the wipes of Rust Laboratory - BossBase v13 perimeter on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 20 hours ago the current world was made.

Lists and filters

How should you read the tags on Rust Laboratory - BossBase v13 perimeter?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Rust Laboratory - BossBase v13 perimeter. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Laboratory - BossBase v13 perimeter appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Laboratory - BossBase v13 perimeter: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Rust Laboratory - BossBase v13 perimeter hold among Rust servers?

Player hours over seven days put Rust Laboratory - BossBase v13 perimeter at #12,994, in the top 58% of all ranked servers.

What player count does Rust Laboratory - BossBase v13 perimeter carry?

Reading for Rust Laboratory - BossBase v13 perimeter: offline at this moment; last seen 4 days 18 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server

What location is Rust Laboratory - BossBase v13 perimeter hosted in?

Reading: location. Rust Laboratory - BossBase v13 perimeter gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.230.5.13:28915.

What Rust version is Rust Laboratory - BossBase v13 perimeter on?

Reading: Rust Laboratory - BossBase v13 perimeter, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Laboratory - BossBase v13 perimeter, and is it online?

Check: connection. Rust Laboratory - BossBase v13 perimeter is offline at this moment. Last contact was 4 days 18 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Map and rules

How is Rust Laboratory - BossBase v13 perimeter configured, and what rules are in force?

Reading the name gives no gather rate for Rust Laboratory - BossBase v13 perimeter. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

How to join

How do you connect to Rust Laboratory - BossBase v13 perimeter?

Press F1 in Rust and enter client.connect 5.230.5.13:28915. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.