LocalRustServer1337
Offline 5.228.83.213:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 126/100
- 57/225
- 53/700
- 17/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
When does LocalRustServer1337 wipe?
To tell the rhythm of LocalRustServer1337, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 12 hours ago.
Tag meanings
Which tags does LocalRustServer1337 carry, and what do they mean?
Tags published by LocalRustServer1337, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LocalRustServer1337 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LocalRustServer1337: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does LocalRustServer1337 sit in the rankings?
Ranking for LocalRustServer1337: #8,511 on seven-day player hours, top 38% of all ranked servers.
How full does LocalRustServer1337 get?
LocalRustServer1337 is not responding; status offline, last seen 3 days 9 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Which location does LocalRustServer1337 run from?
No region comes from LocalRustServer1337. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.228.83.213:28015.
What Rust version is LocalRustServer1337 on?
Reading: LocalRustServer1337, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LocalRustServer1337, and is it online?
LocalRustServer1337 reports offline. The last reading came 3 days 9 hours ago. Uptime for the last 3 full days: 7 of 72 hours, or 10%. The first sighting on Rust Metrics was 24 October 2026.
Settings and map
What rules does LocalRustServer1337 enforce, and what are its settings?
Check: gather rate. The name LocalRustServer1337 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Which map is live on LocalRustServer1337?
Check: map. Procedural, generated by the game, on LocalRustServer1337.
Join
How can you get onto LocalRustServer1337?
To join: start Rust, press F1 and type client.connect 5.228.83.213:28015. Or press Launch Rust here and Steam opens the game and connects you.