Rust Laboratory - BossBase Mod2 v24 Yard Test
Offline 5.228.82.11:28915 checked 7h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 121/100
- 94/225
- 38/700
- 90/700
- 327/350
Quick answers
from the figures on this pageWipe schedule
How often does Rust Laboratory - BossBase Mod2 v24 Yard Test wipe, and when?
To tell the rhythm of Rust Laboratory - BossBase Mod2 v24 Yard Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 4 hours ago.
Lists and filters
Which tags does Rust Laboratory - BossBase Mod2 v24 Yard Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rust Laboratory - BossBase Mod2 v24 Yard Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Laboratory - BossBase Mod2 v24 Yard Test?
These Rust Metrics lists carry Rust Laboratory - BossBase Mod2 v24 Yard Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Rust Laboratory - BossBase Mod2 v24 Yard Test sit in the rankings?
Player hours over seven days put Rust Laboratory - BossBase Mod2 v24 Yard Test at #12,629, in the top 57% of all ranked servers.
What player count does Rust Laboratory - BossBase Mod2 v24 Yard Test carry?
Status for Rust Laboratory - BossBase Mod2 v24 Yard Test: offline. Last seen 7 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 16:00 UTC, 0 players on average.
Server details
Where does Rust Laboratory - BossBase Mod2 v24 Yard Test sit?
No region comes from Rust Laboratory - BossBase Mod2 v24 Yard Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.228.82.11:28915.
What Rust version is Rust Laboratory - BossBase Mod2 v24 Yard Test on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Laboratory - BossBase Mod2 v24 Yard Test runs. To get in, your game needs the same protocol; Steam applies the update.
Is Rust Laboratory - BossBase Mod2 v24 Yard Test up, and how often does it stay up?
Check: connection. Rust Laboratory - BossBase Mod2 v24 Yard Test is offline at this moment. Last contact was 7 hours ago. Reading: 12% uptime over the last 4 full days. It was up 12 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.
Map and rules
What rules does Rust Laboratory - BossBase Mod2 v24 Yard Test enforce, and what are its settings?
Check: gather rate. The name Rust Laboratory - BossBase Mod2 v24 Yard Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to Rust Laboratory - BossBase Mod2 v24 Yard Test?
Check: join. Open Rust, press F1, then enter client.connect 5.228.82.11:28915. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.