RUST METRICSFlight deck · live data
Data live Servers11,695 Players53,611 Populated3,212 Fresh wipes 3 h134 Scan5 min
‹ All servers5.227.54.30:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 5.227.54.30:28015 checked 29d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,880top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Local server 261 follow?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 53 days 17 hours ago the current world was made.

Tag meanings

How should you read the tags on Local server 261?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from Local server 261. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Local server 261?

Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.

Player count

Where does Local server 261 sit in the rankings?

Ranking for Local server 261: #16,880 on seven-day player hours, top 71% of all ranked servers.

How full does Local server 261 get?

Status for Local server 261: offline. Last seen 29 days 18 hours ago.

Server details

What location is Local server 261 hosted in?

No region tag on Local server 261. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.227.54.30:28015.

What Rust version is Local server 261 on?

Rust network protocol 2332 on Windows is the build Local server 261 runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Local server 261, and is it online?

Check: connection. Local server 261 is offline at this moment. Last contact was 29 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.

Map and rules

How is Local server 261 configured, and what rules are in force?

No gather rate appears in the name: Local server 261. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC on, Valve's system.

Join

What do you do to join Local server 261?

Press F1 in Rust and enter client.connect 5.227.54.30:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
v2332
Protocol Your game must run protocol 2332 to get in.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h955eb6e7
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.