RUST METRICSFlight deck · live data
Data live Servers11,624 Players37,278 Populated2,941 Fresh wipes 3 h101 Scan5 min
‹ All servers5.227.52.68:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 5.227.52.68:28015 checked 17d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,883top 72%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Local server 261 wipe?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 22 days 13 hours ago.

Tags

How should you read the tags on Local server 261?

These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local server 261?

On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Population

What position does Local server 261 hold among Rust servers?

Ranking for Local server 261: #15,883 on seven-day player hours, top 72% of all ranked servers.

What player count does Local server 261 carry?

Reading for Local server 261: offline at this moment; last seen 17 days 13 hours ago.

Server

Which location does Local server 261 run from?

No region comes from Local server 261. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.227.52.68:28015.

What Rust version is Local server 261 on?

Reading: Local server 261, Rust network protocol 2332, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Local server 261 up, and how often does it stay up?

Reading: offline. Local server 261 last answered 17 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Settings and map

How is Local server 261 configured, and what rules are in force?

Reading the name gives no gather rate for Local server 261. No group limit is published. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

Join

How do you connect to Local server 261?

To join: start Rust, press F1 and type client.connect 5.227.52.68:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
v2332
Protocol Match the game version: protocol 2332 is required.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.