RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers5.226.142.92:28080
Online Full Queue Fresh wipe Wipe due No query

Rust für die Goofs

Online 5.226.142.92:28080 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 221 SERVER FPS

Server fps

48 h low 113 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 20,753 ×1000

Entities

48 h range 17,626–30,874 · memory 1,282 MB
1239 ET SINCE RESTART 22:04

Uptime

22 h 4 min since its last restart, at the last reading
7-day average1peak 8
Rank#4,362top 20%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory1,282MB48 h peak 6 players
REC 1

Players

AveragePeakWipe
0246816:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 15:57 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 15:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:57 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Rust für die Goofs follow?

To tell the rhythm of Rust für die Goofs, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 hours ago.

Lists and filters

Which tags does Rust für die Goofs carry, and what do they mean?

Tags published by Rust für die Goofs, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust für die Goofs?

On Rust Metrics, Rust für die Goofs sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Rust für die Goofs sit in the rankings?

Player hours over seven days put Rust für die Goofs at #4,362, in the top 20% of all ranked servers.

How full does Rust für die Goofs get?

0 of 50 slots are filled on Rust für die Goofs right now. Seven-day check: 1 players on average. Peak reading: 8. Check: 48-hour peak. 17:00 UTC, 4 players on average.

Operator and location

Where does Rust für die Goofs sit?

No region comes from Rust für die Goofs. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.226.142.92:28080.

What Rust version is Rust für die Goofs on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust für die Goofs runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust für die Goofs within range?

Reading: 185 server fps on average across the last 48 hours. It never dropped below 113. Peak entity count: 30,874. Buildings, deployables and all else included. Reading: 1,909 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Rust für die Goofs up, and how often does it stay up?

Reading: online. Rust für die Goofs answers right now. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 2 full days: 47 of 48 hours, or 98%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

What settings and rules apply on Rust für die Goofs?

Reading the name gives no gather rate for Rust für die Goofs. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust für die Goofs?

Check: map. Procedural, size 2,000, seed 159558211, generated by the game on Rust für die Goofs. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Rust für die Goofs?

To join: start Rust, press F1 and type client.connect 5.226.142.92:28080. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.