RUST METRICSFlight deck · live data
Data live Servers11,889 Players101,018 Populated3,946 Fresh wipes 3 h400 Scan5 min
‹ All servers5.226.142.52:28310
Online Full Queue Fresh wipe Wipe due No query

RustyWorld | Halloween Bases Showdown Event

Online EU 5.226.142.52:28310 checked 10m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 103 SERVER FPS

Server fps

48 h low 73 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 162,094 ×1000

Entities

48 h range 139,736–166,746 · memory 3,488 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,312top 33% · #2013 in EU
Last wipe13d agobiweekly schedule
Next wipe19hFri 30 Oct, 12:52 UTC
Memory3,488MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:52 UTC, in 19h. Its biweekly schedule tag · low confidence

usual gap13.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. WPT 1Fri 30 Oct, 12:52 UTC19h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 1hFW
  3. WPT 3Fri 13 Nov, 12:52 UTC14d 19h
  4. WPT 4Fri 27 Nov, 12:52 UTC28d 19h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 1hFW
  6. WPT 6Fri 11 Dec, 12:52 UTC42d 19h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC13d ago 3 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 2 halved by day 5 14.8 days 0
Fri 18 Sep, 07:22 UTC41d ago 3 halved by day 10 13.4 days 0
Thu 17 Sep, 17:45 UTC41d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustyWorld | Halloween Bases Showdown Event when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 7.5 it fell below half.

How often does RustyWorld | Halloween Bases Showdown Event wipe, and when?

The prediction follows its tag, because too few of RustyWorld | Halloween Bases Showdown Event's wipes are on record to confirm its schedule. On Friday 30 October at 12:52 UTC its next wipe is due. The world in play was created 13 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does RustyWorld | Halloween Bases Showdown Event carry, and what do they mean?

These are the tags RustyWorld | Halloween Bases Showdown Event publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustyWorld | Halloween Bases Showdown Event appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustyWorld | Halloween Bases Showdown Event: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does RustyWorld | Halloween Bases Showdown Event sit in the rankings?

Top 33% of all ranked servers: RustyWorld | Halloween Bases Showdown Event takes #7,312 on seven-day player hours and #2,013 in Europe.

What is the population on RustyWorld | Halloween Bases Showdown Event?

Current headcount on RustyWorld | Halloween Bases Showdown Event: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 00:00 UTC, 1 players on average.

Server

Where does RustyWorld | Halloween Bases Showdown Event sit?

Its EU tag places RustyWorld | Halloween Bases Showdown Event in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.226.142.52:28310.

What Rust version is RustyWorld | Halloween Bases Showdown Event on?

Version check: Rust network protocol 2635 and build 167781 on Windows, run by RustyWorld | Halloween Bases Showdown Event. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustyWorld | Halloween Bases Showdown Event?

Check: fps. Average 102 server fps over the last 48 hours, low of 73. Within range. Check: entities. The peak was 166,746, counting buildings, deployables and the rest of the world. Reading: 3,488 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is RustyWorld | Halloween Bases Showdown Event up, and how often does it stay up?

Check: connection. RustyWorld | Halloween Bases Showdown Event is online at this moment. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does RustyWorld | Halloween Bases Showdown Event enforce, and what are its settings?

Reading the name gives no gather rate for RustyWorld | Halloween Bases Showdown Event. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustyWorld | Halloween Bases Showdown Event on?

Check: map. Procedural, size 5,000, seed 13825, generated by the game on RustyWorld | Halloween Bases Showdown Event. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How can you get onto RustyWorld | Halloween Bases Showdown Event?

To join: start Rust, press F1 and type client.connect 5.226.142.52:28310. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://genesis2server.wixsite.com/rustyworld.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.