devlop32134
Offline 5.219.50.5:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 135/100
- 184/225
- 110/700
- 9/200
- 47/1000
Quick answers
from the figures on this pageWipe schedule
How often does devlop32134 wipe, and when?
The rhythm of devlop32134's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 39 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on devlop32134?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from devlop32134. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show devlop32134?
These Rust Metrics lists carry devlop32134: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does devlop32134 sit in the rankings?
Ranking for devlop32134: #16,965 on seven-day player hours, top 71% of all ranked servers.
What is the population on devlop32134?
devlop32134 is not responding; status offline, last seen 29 days 18 hours ago.
Operator and location
Where does devlop32134 sit?
No region comes from devlop32134. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.219.50.5:28015.
What Rust version is devlop32134 on?
Version check: Rust network protocol 2633 and build 162929 on Linux, run by devlop32134. To get in, your game needs the same protocol; Steam applies the update.
How reliable is devlop32134, and is it online now?
Check: connection. devlop32134 is offline at this moment. Last contact was 29 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.
Map and rules
What settings and rules apply on devlop32134?
Check: gather rate. The name devlop32134 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is devlop32134 on?
Check: map. Procedural, generated by the game, on devlop32134.
Connection
How can you get onto devlop32134?
Press F1 in Rust and enter client.connect 5.219.50.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.