[Persian] Milad Land
Offline 5.216.203.70:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 200/500
- 133/100
- 183/225
- 135/700
- 14/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
When does [Persian] Milad Land wipe?
The rhythm of [Persian] Milad Land's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 18 hours ago.
Lists and filters
Which tags does [Persian] Milad Land carry, and what do they mean?
Tags published by [Persian] Milad Land, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [Persian] Milad Land?
Rust Metrics lists featuring [Persian] Milad Land: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does [Persian] Milad Land hold among Rust servers?
Ranking for [Persian] Milad Land: #13,773 on seven-day player hours, top 62% of all ranked servers.
What player count does [Persian] Milad Land carry?
Status for [Persian] Milad Land: offline. Last seen 21 days 16 hours ago.
Operator and location
Where does [Persian] Milad Land sit?
No region tag on [Persian] Milad Land. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.216.203.70:28015.
What Rust version is [Persian] Milad Land on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by [Persian] Milad Land. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on [Persian] Milad Land, and is it online?
Check: connection. [Persian] Milad Land is offline at this moment. Last contact was 21 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 5 October 2026.
Map and rules
What rules does [Persian] Milad Land enforce, and what are its settings?
Reading the name gives no gather rate for [Persian] Milad Land. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is [Persian] Milad Land on?
The game generates a procedural map for [Persian] Milad Land.
Connection
How do you connect to [Persian] Milad Land?
Press F1 in Rust and enter client.connect 5.216.203.70:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.