[Persian] Milad Land
Offline 5.216.104.84:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 130/100
- 31/225
- 14/700
- 3/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does [Persian] Milad Land follow?
To tell the rhythm of [Persian] Milad Land, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on [Persian] Milad Land?
These are the tags [Persian] Milad Land publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [Persian] Milad Land appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [Persian] Milad Land: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does [Persian] Milad Land sit in the rankings?
Player hours over seven days put [Persian] Milad Land at #15,836, in the top 72% of all ranked servers.
What is the population on [Persian] Milad Land?
[Persian] Milad Land is not responding; status offline, last seen 20 days 9 hours ago.
Operator and location
Where does [Persian] Milad Land sit?
No region tag on [Persian] Milad Land. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.216.104.84:28015.
What Rust version is [Persian] Milad Land on?
Reading: [Persian] Milad Land, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
Is [Persian] Milad Land up, and how often does it stay up?
Check: connection. [Persian] Milad Land is offline at this moment. Last contact was 20 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 8 October 2026.
Settings and map
What rules does [Persian] Milad Land enforce, and what are its settings?
Check: gather rate. The name [Persian] Milad Land does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [Persian] Milad Land?
The game generates a procedural map for [Persian] Milad Land.
Connection
How do you connect to [Persian] Milad Land?
To join: start Rust, press F1 and type client.connect 5.216.104.84:28015. Or press Launch Rust here and Steam opens the game and connects you.