[Persian] Milad Land
Offline 5.216.1.61:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 133/100
- 179/225
- 126/700
- 15/200
- 54/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does [Persian] Milad Land follow?
The rhythm of [Persian] Milad Land's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 54 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on [Persian] Milad Land?
Tags published by [Persian] Milad Land, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [Persian] Milad Land?
These Rust Metrics lists carry [Persian] Milad Land: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does [Persian] Milad Land hold among Rust servers?
Player hours over seven days put [Persian] Milad Land at #16,920, in the top 71% of all ranked servers.
How full does [Persian] Milad Land get?
Status for [Persian] Milad Land: offline. Last seen 29 days 14 hours ago.
Server
Which location does [Persian] Milad Land run from?
No region comes from [Persian] Milad Land. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.216.1.61:28015.
What Rust version is [Persian] Milad Land on?
Reading: [Persian] Milad Land, Rust network protocol 2633 and build 162929, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is [Persian] Milad Land, and is it online now?
Reading: offline. [Persian] Milad Land last answered 29 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
How is [Persian] Milad Land configured, and what rules are in force?
No gather rate appears in the name: [Persian] Milad Land. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on [Persian] Milad Land?
Check: map. Procedural, generated by the game, on [Persian] Milad Land.
Connection
What do you do to join [Persian] Milad Land?
Press F1 in Rust and enter client.connect 5.216.1.61:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.