[Persian] Milad Land
Offline 5.214.237.248:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/500
- 129/100
- 148/225
- 116/700
- 34/200
- 35/1000
Quick answers
from the figures on this pageWipe timing
When does [Persian] Milad Land wipe?
To tell the rhythm of [Persian] Milad Land, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 1 hours ago.
Tag meanings
Which tags does [Persian] Milad Land carry, and what do they mean?
Tags published by [Persian] Milad Land, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [Persian] Milad Land?
Rust Metrics lists featuring [Persian] Milad Land: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does [Persian] Milad Land sit in the rankings?
Player hours over seven days put [Persian] Milad Land at #14,028, in the top 63% of all ranked servers.
What is the population on [Persian] Milad Land?
Status for [Persian] Milad Land: offline. Last seen 19 days ago.
Server
Where does [Persian] Milad Land sit?
Reading: location. [Persian] Milad Land gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.214.237.248:28015.
What Rust version is [Persian] Milad Land on?
Rust network protocol 2634 and build 166494 on Windows is the build [Persian] Milad Land runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is [Persian] Milad Land, and is it online now?
Check: connection. [Persian] Milad Land is offline at this moment. Last contact was 19 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Map and rules
What rules does [Persian] Milad Land enforce, and what are its settings?
No gather rate appears in the name: [Persian] Milad Land. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is [Persian] Milad Land on?
The game generates a procedural map for [Persian] Milad Land.
Connection
How do you connect to [Persian] Milad Land?
To join: start Rust, press F1 and type client.connect 5.214.237.248:28015. Or press Launch Rust here and Steam opens the game and connects you.