[Persian] Milad Land
Offline 5.213.40.15:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 135/100
- 62/225
- 18/700
- 3/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
How often does [Persian] Milad Land wipe, and when?
Its rhythm cannot be told from the wipes of [Persian] Milad Land on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 10 hours ago.
Lists and filters
How should you read the tags on [Persian] Milad Land?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from [Persian] Milad Land. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [Persian] Milad Land appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [Persian] Milad Land: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does [Persian] Milad Land hold among Rust servers?
Player hours over seven days put [Persian] Milad Land at #7,667, in the top 34% of all ranked servers.
How full does [Persian] Milad Land get?
[Persian] Milad Land is not responding; status offline, last seen 5 days 9 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does [Persian] Milad Land run from?
Reading: location. [Persian] Milad Land gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.213.40.15:28015.
What Rust version is [Persian] Milad Land on?
Rust network protocol 2635 and build 168909 on Windows is the build [Persian] Milad Land runs. To get in, your game needs the same protocol; Steam applies the update.
Is [Persian] Milad Land up, and how often does it stay up?
[Persian] Milad Land reports offline. The last reading came 5 days 9 hours ago. Uptime for the last 7 full days: 18 of 168 hours, or 11%. Check: first contact. Rust Metrics logged it on 21 October 2026.
Settings and map
What rules does [Persian] Milad Land enforce, and what are its settings?
Reading the name gives no gather rate for [Persian] Milad Land. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is [Persian] Milad Land on?
Check: map. Procedural, generated by the game, on [Persian] Milad Land.
Join
How can you get onto [Persian] Milad Land?
Check: join. Open Rust, press F1, then enter client.connect 5.213.40.15:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.