[Persian] Milad Land
Offline 5.213.165.255:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 129/100
- 109/225
- 34/700
- 110/700
- 346/350
Quick answers
from the figures on this pageWipe schedule
How often does [Persian] Milad Land wipe, and when?
Its rhythm cannot be told from the wipes of [Persian] Milad Land on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 2 hours ago.
Tags
Which tags does [Persian] Milad Land carry, and what do they mean?
Tags published by [Persian] Milad Land, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [Persian] Milad Land appear in Rust Metrics lists and filters?
On Rust Metrics, [Persian] Milad Land sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does [Persian] Milad Land sit in the rankings?
Player hours over seven days put [Persian] Milad Land at #13,650, in the top 62% of all ranked servers.
What player count does [Persian] Milad Land carry?
Reading for [Persian] Milad Land: offline at this moment; last seen 20 days 20 hours ago.
Server
Where does [Persian] Milad Land sit?
Reading: location. [Persian] Milad Land gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.213.165.255:28015.
What Rust version is [Persian] Milad Land on?
Reading: [Persian] Milad Land, Rust network protocol 2634 and build 166494, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [Persian] Milad Land, and is it online?
Reading: offline. [Persian] Milad Land last answered 20 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does [Persian] Milad Land enforce, and what are its settings?
No gather rate appears in the name: [Persian] Milad Land. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is [Persian] Milad Land on?
Procedural map on [Persian] Milad Land, made by the game's generator.
How to join
How do you connect to [Persian] Milad Land?
Check: join. Open Rust, press F1, then enter client.connect 5.213.165.255:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.