AI Base Test
Offline 5.199.170.19:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 80/500
- 126/100
- 121/225
- 41/700
- 4/200
- 14/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does AI Base Test follow?
Its rhythm cannot be told from the wipes of AI Base Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 15 hours ago.
Lists and filters
Which tags does AI Base Test carry, and what do they mean?
These are the tags AI Base Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show AI Base Test?
Rust Metrics lists featuring AI Base Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does AI Base Test hold among Rust servers?
Ranking for AI Base Test: #13,253 on seven-day player hours, top – of all ranked servers.
What is the population on AI Base Test?
AI Base Test is not responding; status offline, last seen 43 days 14 hours ago.
Operator and location
Which location does AI Base Test run from?
Reading: location. AI Base Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.199.170.19:28015.
What Rust version is AI Base Test on?
Reading: AI Base Test, Rust network protocol 2633 and build 163794, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is AI Base Test up, and how often does it stay up?
Reading: offline. AI Base Test last answered 43 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
How is AI Base Test configured, and what rules are in force?
No gather rate appears in the name: AI Base Test. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
What map is AI Base Test on?
Check: map. Procedural, generated by the game, on AI Base Test.
Connection
What do you do to join AI Base Test?
To join: start Rust, press F1 and type client.connect 5.199.170.19:28015. Or press Launch Rust here and Steam opens the game and connects you.