RUST METRICSFlight deck · live data
Data live Servers11,823 Players72,372 Populated3,652 Fresh wipes 3 h214 Scan5 min
‹ All servers5.188.156.109:28015
Online Full Queue Fresh wipe Wipe due No query

Plushkin Rust

Online 5.188.156.109:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 78 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,450 ×1000

Entities

48 h range 111,903–122,660 · memory 3,692 MB
1239 ET SINCE RESTART 14:57

Uptime

14 h 57 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,728top 35%
Last wipe16h agono schedule published
Next wipe–too few wipes seen yet
Memory3,692MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5214:0023:0008:0017:0003:0012:00Wiped Wed 28 Oct, 20:44 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
025507510014:0023:0008:0017:0003:0012:00Wiped Wed 28 Oct, 20:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:44 UTC16h ago – – running 0
Sat 24 Oct, 21:01 UTC4d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Plushkin Rust?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does Plushkin Rust wipe?

Its rhythm cannot be told from the wipes of Plushkin Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 hours ago.

Lists and filters

Which tags does Plushkin Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Plushkin Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Plushkin Rust?

On Rust Metrics, Plushkin Rust sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does Plushkin Rust sit in the rankings?

Player hours over seven days put Plushkin Rust at #7,728, in the top 35% of all ranked servers.

How full does Plushkin Rust get?

Current headcount on Plushkin Rust: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 19:00 UTC, averaging 2 players at that hour.

Operator and location

What location is Plushkin Rust hosted in?

No region tag on Plushkin Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.188.156.109:28015.

What Rust version is Plushkin Rust on?

Rust network protocol 2635 and build 168909 on Linux is the build Plushkin Rust runs. Matching protocol is required to join. Let Steam update your game.

How does Plushkin Rust perform?

Check: fps. Average 69 server fps over the last 48 hours, low of 44. Within range. Reading: 122,660 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,508 MB. Expect lag when fps falls and entities climb.

Is Plushkin Rust up, and how often does it stay up?

Check: connection. Plushkin Rust is online at this moment. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Plushkin Rust enforce, and what are its settings?

Check: gather rate. The name Plushkin Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Plushkin Rust on?

Check: map. Procedural, size 4,500, seed 1745132356, generated by the game on Plushkin Rust. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Plushkin Rust?

Press F1 in Rust and enter client.connect 5.188.156.109:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.