TEST
Offline 5.188.119.21:28018 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:37 UTC31d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/456
- 5/100
- 6/100
- 0/100
- 4/100
- 0/75
Quick answers
from the figures on this pageReset cycle
What happens on TEST when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does TEST wipe?
With the force wipe, once a month, TEST wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 31 days 2 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on TEST?
These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts6 (Group limit): Teams are capped at 6; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TEST?
Rust Metrics lists featuring TEST: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does TEST hold among Rust servers?
Ranking for TEST: #16,508 on seven-day player hours, top 70% of all ranked servers.
What player count does TEST carry?
Status for TEST: offline. Last seen 27 days 23 hours ago.
Operator and location
Which location does TEST run from?
No region tag on TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.188.119.21:28018.
What Rust version is TEST on?
Rust network protocol 2633 and build 165217 on Windows is the build TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TEST, and is it online now?
TEST reports offline. The last reading came 27 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is TEST configured, and what rules are in force?
Check: gather rate. The name TEST does not state one. Group size, maximum: 6 players. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is TEST on?
From seed 338303542, the game generates the procedural map on TEST. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Connection
How do you connect to TEST?
Check: join. Open Rust, press F1, then enter client.connect 5.188.119.21:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rodrust.survivalshop.org.
