ServerName
Offline 5.182.67.243:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:36 UTC15d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW26d ago | 0 | – | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/500
- 125/100
- 153/225
- 140/700
- 15/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ServerName?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 1 hours.
When does ServerName wipe?
Its rhythm cannot be told from the wipes of ServerName on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 23 hours ago.
Tag meanings
Which tags does ServerName carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from ServerName. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ServerName appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ServerName: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ServerName sit in the rankings?
Ranking for ServerName: #15,423 on seven-day player hours, top 69% of all ranked servers.
How full does ServerName get?
Reading for ServerName: offline at this moment; last seen 5 days 19 hours ago. A seven-day average of 0 players is the reading.
Server
Where does ServerName sit?
No region comes from ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.182.67.243:28015.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is the build ServerName runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ServerName, and is it online now?
Check: connection. ServerName is offline at this moment. Last contact was 5 days 19 hours ago. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.
Settings and map
How is ServerName configured, and what rules are in force?
No gather rate appears in the name: ServerName. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on ServerName?
Check: map. Procedural, generated by the game, on ServerName.
How to join
How can you get onto ServerName?
Check: join. Open Rust, press F1, then enter client.connect 5.182.67.243:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.