TESTTTTT
Offline 5.182.207.231:11003 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 7/100
- 7/50
- 0/99
- 4/50
- 1/75
Quick answers
from the figures on this pageWipe timing
How often does TESTTTTT wipe, and when?
From the force wipe, the next wipe of TESTTTTT is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.
Lists and filters
How should you read the tags on TESTTTTT?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^h (Hardcore): Hardcore mode, as Facepunch defines it: less help, tougher survival; ^p (PvE): No fighting between players: the world itself is the hazard from TESTTTTT. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TESTTTTT?
On Rust Metrics, TESTTTTT sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does TESTTTTT hold among Rust servers?
Ranking for TESTTTTT: #15,230 on seven-day player hours, top 70% of all ranked servers.
What is the population on TESTTTTT?
TESTTTTT is not responding; status offline, last seen 14 days 3 hours ago.
Server
Which location does TESTTTTT run from?
Reading: location. TESTTTTT gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.182.207.231:11003.
What Rust version is TESTTTTT on?
Rust network protocol 2634 and build 167781 on Windows is the build TESTTTTT runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is TESTTTTT, and is it online now?
Check: connection. TESTTTTT is offline at this moment. Last contact was 14 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 October 2026.
Rules and settings
What settings and rules apply on TESTTTTT?
No gather rate appears in the name: TESTTTTT. 8 players per group, the default value. hardcore, Facepunch's most punishing mode — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TESTTTTT?
Procedural map on TESTTTTT, made by the game's generator.
How to join
How do you connect to TESTTTTT?
Press F1 in Rust and enter client.connect 5.182.207.231:11003. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.