svx.lol | DEV
Offline 5.180.252.88:45215 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:26 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 121/100
- 46/225
- 35/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on svx.lol | DEV?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does svx.lol | DEV follow?
To tell the rhythm of svx.lol | DEV, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 20 days 4 hours ago.
Tag meanings
How should you read the tags on svx.lol | DEV?
These are the tags svx.lol | DEV publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does svx.lol | DEV appear in Rust Metrics lists and filters?
Rust Metrics lists featuring svx.lol | DEV: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does svx.lol | DEV sit in the rankings?
Player hours over seven days put svx.lol | DEV at #15,349, in the top 69% of all ranked servers.
How full does svx.lol | DEV get?
Reading for svx.lol | DEV: offline at this moment; last seen 5 days 9 hours ago. A seven-day average of 0 players is the reading.
Server
Which location does svx.lol | DEV run from?
Reading: location. svx.lol | DEV gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.180.252.88:45215.
What Rust version is svx.lol | DEV on?
Version check: Rust network protocol 2634 and build 167231 on Linux, run by svx.lol | DEV. To get in, your game needs the same protocol; Steam applies the update.
Is svx.lol | DEV up, and how often does it stay up?
Check: connection. svx.lol | DEV is offline at this moment. Last contact was 5 days 9 hours ago. Reading: 24% uptime over the last 7 full days. It was up 40 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is svx.lol | DEV configured, and what rules are in force?
Reading the name gives no gather rate for svx.lol | DEV. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is svx.lol | DEV on?
Procedural map on svx.lol | DEV, made by the game's generator.
Join
How can you get onto svx.lol | DEV?
To join: start Rust, press F1 and type client.connect 5.180.252.88:45215. Or press Launch Rust here and Steam opens the game and connects you.