Carbon Test (CarbonServer1)
Offline 5.178.138.150:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:06 UTC7d ago | 1 | – | running | 0 |
| Thu 15 Oct, 09:04 UTC13d ago | 1 | held half | 5.3 days | 0 |
| Mon 5 Oct, 23:36 UTC22d ago | 1 | held half | 9.4 days | 0 |
| Sat 3 Oct, 07:37 UTC25d ago | 1 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 132/100
- 177/225
- 138/700
- 14/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What happens on Carbon Test (CarbonServer1) when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does Carbon Test (CarbonServer1) follow?
There is no next wipe to predict: Carbon Test (CarbonServer1) wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 19 hours ago.
Lists and filters
Which tags does Carbon Test (CarbonServer1) carry, and what do they mean?
These are the tags Carbon Test (CarbonServer1) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Carbon Test (CarbonServer1) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Carbon Test (CarbonServer1): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Carbon Test (CarbonServer1) sit in the rankings?
Player hours over seven days put Carbon Test (CarbonServer1) at #11,596, in the top 52% of all ranked servers.
What is the population on Carbon Test (CarbonServer1)?
Reading for Carbon Test (CarbonServer1): offline at this moment; last seen 6 days 5 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Which location does Carbon Test (CarbonServer1) run from?
Reading: location. Carbon Test (CarbonServer1) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.178.138.150:28015.
What Rust version is Carbon Test (CarbonServer1) on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Carbon Test (CarbonServer1). Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Carbon Test (CarbonServer1), and is it online now?
Reading: offline. Carbon Test (CarbonServer1) last answered 6 days 5 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Carbon Test (CarbonServer1) enforce, and what are its settings?
Check: gather rate. The name Carbon Test (CarbonServer1) does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto Carbon Test (CarbonServer1)?
To join: start Rust, press F1 and type client.connect 5.178.138.150:28015. Or press Launch Rust here and Steam opens the game and connects you.