Justin server
Online 5.175.245.46:28017 checked 8m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 205,436–208,328 · memory 4,374 MBUptime
2 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:04 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 127/100
- 88/700
- 25/200
- 28/1000
- 274/700
Quick answers
from the figures on this pageReset cycle
What happens on Justin server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Justin server follow?
Its rhythm cannot be told from the wipes of Justin server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 1 hours ago.
Tag meanings
Which tags does Justin server carry, and what do they mean?
Tags published by Justin server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Justin server?
Rust Metrics lists featuring Justin server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Justin server hold among Rust servers?
Ranking for Justin server: #6,628 on seven-day player hours, top 30% of all ranked servers.
How full does Justin server get?
Current headcount on Justin server: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 10:00 UTC over the last 48 hours.
Server
Where does Justin server sit?
Reading: location. Justin server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.175.245.46:28017.
What Rust version is Justin server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Justin server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Justin server within range?
Over the last 48 hours the average was 38 server fps; the floor was 21. Check: entities. The peak was 208,328, counting buildings, deployables and the rest of the world. Memory peak: 5,369 MB. Expect lag when fps falls and entities climb.
Is Justin server up, and how often does it stay up?
Reading: online. Justin server answers right now. Reading: uptime. About 2 days 4 hours ago it restarted, on its own count. Reading: 60% uptime over the last 7 full days. It was up 100 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Settings and map
How is Justin server configured, and what rules are in force?
No gather rate appears in the name: Justin server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Justin server?
Check: map. Procedural, size 6,000, seed 1, generated by the game on Justin server. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Justin server?
Press F1 in Rust and enter client.connect 5.175.245.46:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://justinsanjp.de.