Your Server Name
Offline 5.175.213.13:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 129/100
- 54/225
- 17/700
- 2/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Your Server Name follow?
The rhythm of Your Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 18 hours ago.
Tags
How should you read the tags on Your Server Name?
Tags published by Your Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Your Server Name?
Rust Metrics lists featuring Your Server Name: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Your Server Name hold among Rust servers?
Ranking for Your Server Name: #15,980 on seven-day player hours, top 71% of all ranked servers.
What is the population on Your Server Name?
Status for Your Server Name: offline. Last seen 23 days 17 hours ago.
Operator and location
What location is Your Server Name hosted in?
No region tag on Your Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.175.213.13:28015.
What Rust version is Your Server Name on?
Reading: Your Server Name, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Your Server Name, and is it online now?
Reading: offline. Your Server Name last answered 23 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.
Rules and settings
What settings and rules apply on Your Server Name?
Reading the name gives no gather rate for Your Server Name. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Your Server Name?
Check: map. Procedural, size 1,000, seed 123456, generated by the game on Your Server Name. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Your Server Name?
To join: start Rust, press F1 and type client.connect 5.175.213.13:28015. Or press Launch Rust here and Steam opens the game and connects you.