RUST METRICSFlight deck · live data
Data live Servers11,628 Players32,585 Populated2,817 Fresh wipes 3 h70 Scan5 min
‹ All servers5.175.166.47:28015
Online Full Queue Fresh wipe Wipe due No query

Survival Stories - Dein Abenteuer beginnt [DEV]

Online 5.175.166.47:28015 checked 6m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 181 SERVER FPS

Server fps

48 h low 123 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,323 ×1000

Entities

48 h range 114,059–116,982 · memory 2,985 MB
1239 ET SINCE RESTART 07:00

Uptime

7 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,251top 24%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory2,985MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctTue 6 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:30 UTC10d ago 2 – running 0
Tue 6 Oct, 20:00 UTC22d ago 2 held half 11.7 days 0
Sat 3 Oct, 18:28 UTC25d ago 2 held half 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Survival Stories - Dein Abenteuer beginnt [DEV] when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does Survival Stories - Dein Abenteuer beginnt [DEV] follow?

No next wipe can be predicted for Survival Stories - Dein Abenteuer beginnt [DEV], which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 17 hours ago.

Tags

How should you read the tags on Survival Stories - Dein Abenteuer beginnt [DEV]?

Tags published by Survival Stories - Dein Abenteuer beginnt [DEV], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Survival Stories - Dein Abenteuer beginnt [DEV] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Survival Stories - Dein Abenteuer beginnt [DEV]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Survival Stories - Dein Abenteuer beginnt [DEV] hold among Rust servers?

Player hours over seven days put Survival Stories - Dein Abenteuer beginnt [DEV] at #5,251, in the top 24% of all ranked servers.

What player count does Survival Stories - Dein Abenteuer beginnt [DEV] carry?

0 of 10 slots are filled on Survival Stories - Dein Abenteuer beginnt [DEV] right now. Check: players over seven days. Average 0, peak 2.

Server

Which location does Survival Stories - Dein Abenteuer beginnt [DEV] run from?

No region comes from Survival Stories - Dein Abenteuer beginnt [DEV]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.175.166.47:28015.

What Rust version is Survival Stories - Dein Abenteuer beginnt [DEV] on?

Rust network protocol 2635 and build 168909 on Linux is the build Survival Stories - Dein Abenteuer beginnt [DEV] runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Survival Stories - Dein Abenteuer beginnt [DEV] within range?

Over the last 48 hours the average was 173 server fps; the floor was 123. Peak entity count: 116,982. Buildings, deployables and all else included. Memory peak: 3,313 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Survival Stories - Dein Abenteuer beginnt [DEV] up, and how often does it stay up?

Survival Stories - Dein Abenteuer beginnt [DEV] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

How is Survival Stories - Dein Abenteuer beginnt [DEV] configured, and what rules are in force?

Reading the name gives no gather rate for Survival Stories - Dein Abenteuer beginnt [DEV]. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Survival Stories - Dein Abenteuer beginnt [DEV]?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on Survival Stories - Dein Abenteuer beginnt [DEV]. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Connection

What do you do to join Survival Stories - Dein Abenteuer beginnt [DEV]?

To join: start Rust, press F1 and type client.connect 5.175.166.47:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.