RustEdit Local
Offline 5.165.24.202:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:52 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/500
- 135/100
- 82/225
- 31/200
- 84/700
- 20/1000
Quick answers
from the figures on this pageWipe timing
What happens on RustEdit Local when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does RustEdit Local follow?
To tell the rhythm of RustEdit Local, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 5 hours ago.
Tag meanings
How should you read the tags on RustEdit Local?
Tags published by RustEdit Local, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustEdit Local?
Rust Metrics lists featuring RustEdit Local: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does RustEdit Local hold among Rust servers?
Player hours over seven days put RustEdit Local at #12,867, in the top 58% of all ranked servers.
What player count does RustEdit Local carry?
RustEdit Local is not responding; status offline, last seen 4 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does RustEdit Local sit?
Reading: location. RustEdit Local gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.165.24.202:28015.
What Rust version is RustEdit Local on?
Rust network protocol 2635 and build 168909 on Windows is the build RustEdit Local runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustEdit Local, and is it online now?
Check: connection. RustEdit Local is offline at this moment. Last contact was 4 days 4 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What rules does RustEdit Local enforce, and what are its settings?
No gather rate appears in the name: RustEdit Local. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join RustEdit Local?
Press F1 in Rust and enter client.connect 5.165.24.202:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.