Name of Server as Shown on the Client Server List
Offline 5.163.57.140:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 134/100
- 168/225
- 49/700
- 3/200
- 24/1000
Quick answers
from the figures on this pageWipe timing
When does Name of Server as Shown on the Client Server List wipe?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 9 hours ago.
Tags
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Name of Server as Shown on the Client Server List: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #11,263 on seven-day player hours, top 51% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 6 days 4 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Which location does Name of Server as Shown on the Client Server List run from?
No region comes from Name of Server as Shown on the Client Server List. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.163.57.140:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Name of Server as Shown on the Client Server List reports offline. The last reading came 6 days 4 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Name of Server as Shown on the Client Server List?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Join
What do you do to join Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 5.163.57.140:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.