Servtest
Offline 5.139.231.245:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 121/100
- 32/225
- 17/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
When does Servtest wipe?
Its rhythm cannot be told from the wipes of Servtest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 61 days 16 hours ago.
Tag meanings
Which tags does Servtest carry, and what do they mean?
These are the tags Servtest publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Servtest appear in Rust Metrics lists and filters?
On Rust Metrics, Servtest sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Servtest hold among Rust servers?
Ranking for Servtest: #15,420 on seven-day player hours, top – of all ranked servers.
How full does Servtest get?
Reading for Servtest: offline at this moment; last seen 43 days 10 hours ago.
Server
Which location does Servtest run from?
No region comes from Servtest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.139.231.245:28015.
What Rust version is Servtest on?
Rust network protocol 2633 and build 163794 on Windows is the build Servtest runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Servtest, and is it online?
Check: connection. Servtest is offline at this moment. Last contact was 43 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Settings and map
What settings and rules apply on Servtest?
Check: gather rate. The name Servtest does not state one. Group size, maximum: 10 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How do you connect to Servtest?
Press F1 in Rust and enter client.connect 5.139.231.245:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.