My Local Server
Offline 5.139.166.219:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 133/100
- 32/225
- 11/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageWipe schedule
When does My Local Server wipe?
To tell the rhythm of My Local Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 36 days 3 hours ago.
Tags
Which tags does My Local Server carry, and what do they mean?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Local Server?
Rust Metrics lists featuring My Local Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does My Local Server sit in the rankings?
Player hours over seven days put My Local Server at #16,837, in the top 70% of all ranked servers.
What player count does My Local Server carry?
My Local Server is not responding; status offline, last seen 28 days 23 hours ago.
Server
Where does My Local Server sit?
Reading: location. My Local Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.139.166.219:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Local Server, and is it online?
Reading: offline. My Local Server last answered 28 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Settings and map
What rules does My Local Server enforce, and what are its settings?
No gather rate appears in the name: My Local Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on My Local Server?
The game generates a procedural map for My Local Server.
How to join
What do you do to join My Local Server?
To join: start Rust, press F1 and type client.connect 5.139.166.219:28015. Or press Launch Rust here and Steam opens the game and connects you.