RUST METRICSFlight deck · live data
Data live Servers11,810 Players83,965 Populated3,630 Fresh wipes 3 h336 Scan5 min
‹ All servers5.135.108.216:28015
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 5.135.108.216:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 229 SERVER FPS

Server fps

48 h low 194 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,191 ×1000

Entities

48 h range 80,806–83,191 · memory 6,465 MB
1239 ET SINCE RESTART 7D 04H

Uptime

7 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory6,465MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:42 UTC11d ago 1 – running 1
Fri 16 Oct, 18:48 UTC13d ago 1 – 1.7 days 0
Tue 13 Oct, 16:45 UTC16d ago 1 halved by day 1 3.1 days 0
Tue 6 Oct, 19:16 UTC23d ago 1 halved by day 3 6.9 days 1
Fri 2 Oct, 12:55 UTC27d ago 1 halved by day 2 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Rust Server?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

How often does A Rust Server wipe, and when?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days 11 hours ago the current world was made.

Lists and filters

How should you read the tags on A Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from A Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does A Rust Server hold among Rust servers?

Ranking for A Rust Server: #15,268 on seven-day player hours, top 68% of all ranked servers.

How full does A Rust Server get?

Current headcount on A Rust Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does A Rust Server run from?

No region comes from A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.135.108.216:28015.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on A Rust Server within range?

Check: fps. Average 223 server fps over the last 48 hours, low of 194. Within range. Reading: 83,191 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,830 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on A Rust Server, and is it online?

A Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 days 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 26 September 2026.

Map and rules

What settings and rules apply on A Rust Server?

No gather rate appears in the name: A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Rust Server?

From seed 1337, the game generates the procedural map on A Rust Server. Its size is 3,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Join

What do you do to join A Rust Server?

Press F1 in Rust and enter client.connect 5.135.108.216:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.