[color green]Par[color white]sis[color red]Game [color yellow]P
Offline 5.119.33.12:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 124/100
- 38/225
- 33/700
- 9/200
- 11/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does [color green]Par[color white]sis[color red]Game [color yellow]P follow?
The rhythm of [color green]Par[color white]sis[color red]Game [color yellow]P's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.
Tag meanings
How should you read the tags on [color green]Par[color white]sis[color red]Game [color yellow]P?
Tags published by [color green]Par[color white]sis[color red]Game [color yellow]P, read by the game's server browser: mp100 (Max players): The server holds 100 slots; v1069 (Protocol): Protocol 1069: join only on the same game version; modded (Modded): Modded: plugins or settings depart from the stock game; rust (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [color green]Par[color white]sis[color red]Game [color yellow]P?
Rust Metrics lists featuring [color green]Par[color white]sis[color red]Game [color yellow]P: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Population
Where does [color green]Par[color white]sis[color red]Game [color yellow]P sit in the rankings?
Ranking for [color green]Par[color white]sis[color red]Game [color yellow]P: #15,426 on seven-day player hours, top – of all ranked servers.
What is the population on [color green]Par[color white]sis[color red]Game [color yellow]P?
Status for [color green]Par[color white]sis[color red]Game [color yellow]P: offline. Last seen 42 days 13 hours ago.
Operator and location
What location is [color green]Par[color white]sis[color red]Game [color yellow]P hosted in?
Reading: location. [color green]Par[color white]sis[color red]Game [color yellow]P gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.119.33.12:28015.
What Rust version is [color green]Par[color white]sis[color red]Game [color yellow]P on?
Version check: Rust network protocol 1069 on Windows, run by [color green]Par[color white]sis[color red]Game [color yellow]P. Matching protocol is required to join. Let Steam update your game.
How reliable is [color green]Par[color white]sis[color red]Game [color yellow]P, and is it online now?
[color green]Par[color white]sis[color red]Game [color yellow]P reports offline. The last reading came 42 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What rules does [color green]Par[color white]sis[color red]Game [color yellow]P enforce, and what are its settings?
No gather rate appears in the name: [color green]Par[color white]sis[color red]Game [color yellow]P. Check: group limit. None published. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to [color green]Par[color white]sis[color red]Game [color yellow]P?
Press F1 in Rust and enter client.connect 5.119.33.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.