SCPVE - TEST - RICK
Online EA 49.84.34.129:28015 checked 9m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 74 · below 20 is lag, below 10 is badEntities
48 h range 114,831–142,422 · memory 3,280 MBUptime
1 h 12 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:54 UTC3d ago | 2 | – | running | 1 |
| Sat 24 Oct, 13:44 UTC3d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/100
- 26/100
- 26/200
- 20/100
- 18/200
- 15/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on SCPVE - TEST - RICK?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 27 hours.
When does SCPVE - TEST - RICK wipe?
The only wipe for SCPVE - TEST - RICK is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 3 days ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does SCPVE - TEST - RICK carry, and what do they mean?
These are the tags SCPVE - TEST - RICK publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): Its browser listing: East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates SCPVE - TEST - RICK?
Check: operator. SCPVE - TEST - RICK publishes a rustpve.top hostname, and 2 other servers we track do too. Same operator, most likely.
Where does SCPVE - TEST - RICK appear in Rust Metrics lists and filters?
On Rust Metrics, SCPVE - TEST - RICK sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
Where does SCPVE - TEST - RICK sit in the rankings?
Top 29% of all ranked servers: SCPVE - TEST - RICK takes #6,509 on seven-day player hours and #409 in Asia.
What player count does SCPVE - TEST - RICK carry?
Current headcount on SCPVE - TEST - RICK: 0 players, 10 slots available. Check: players over seven days. Average 1, peak 2. The last 48 hours peaked at 07:00 UTC, averaging 1 players at that hour.
Operator and location
What location is SCPVE - TEST - RICK hosted in?
SCPVE - TEST - RICK gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 49.84.34.129:28015.
What Rust version is SCPVE - TEST - RICK on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by SCPVE - TEST - RICK. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for SCPVE - TEST - RICK?
Over the last 48 hours the average was 87 server fps; the floor was 74. Peak entity count: 142,422. Buildings, deployables and all else included. Memory peak: 4,380 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is SCPVE - TEST - RICK up, and how often does it stay up?
Reading: online. SCPVE - TEST - RICK answers right now. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 19% uptime over the last 6 full days. It was up 28 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.
Map and rules
How is SCPVE - TEST - RICK configured, and what rules are in force?
Check: gather rate. The name SCPVE - TEST - RICK does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
What map is SCPVE - TEST - RICK on?
From seed 1337, the game generates the procedural map on SCPVE - TEST - RICK. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name 亚特兰大 : 行尸走肉.
Connection
What do you do to join SCPVE - TEST - RICK?
To join: start Rust, press F1 and type client.connect 49.84.34.129:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustimg.rustpve.top/QUN/QQ.png is where its website sits.