test nigga
Offline 49.48.192.113:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 51/500
- 122/100
- 58/225
- 30/700
- 5/200
- 12/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does test nigga follow?
To tell the rhythm of test nigga, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 12 hours ago.
Tags
Which tags does test nigga carry, and what do they mean?
These are the tags test nigga publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does test nigga appear in Rust Metrics lists and filters?
Rust Metrics lists featuring test nigga: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does test nigga sit in the rankings?
Ranking for test nigga: #15,491 on seven-day player hours, top – of all ranked servers.
What player count does test nigga carry?
test nigga is not responding; status offline, last seen 40 days 14 hours ago.
Server details
What location is test nigga hosted in?
No region tag on test nigga. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 49.48.192.113:28015.
What Rust version is test nigga on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by test nigga. Matching protocol is required to join. Let Steam update your game.
Is test nigga up, and how often does it stay up?
Reading: offline. test nigga last answered 40 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on test nigga?
Check: gather rate. The name test nigga does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on test nigga?
The game generates a procedural map for test nigga.
How to join
What do you do to join test nigga?
Press F1 in Rust and enter client.connect 49.48.192.113:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.