RUST METRICSFlight deck · live data
Data live Servers11,597 Players34,396 Populated2,832 Fresh wipes 3 h64 Scan5 min
‹ All servers49.36.170.3:28015
Offline Full Queue Fresh wipe Wipe due No query

My Solo Rust World

Offline 49.36.170.3:28015 checked 31d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,220top 61%
Last wipe34d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 15:31 UTC34d ago 1 – running 1
Mon 21 Sep, 10:30 UTC36d ago 1 – 2.2 days 1
Sun 20 Sep, 10:38 UTC37d ago 1 – 1 days 0
Sat 19 Sep, 12:50 UTC38d ago 1 – 0.9 days 1
Sat 19 Sep, 06:25 UTC38d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Solo Rust World when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

When does My Solo Rust World wipe?

There is no next wipe to predict: My Solo Rust World wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 11 hours ago.

Lists and filters

Which tags does My Solo Rust World carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Solo Rust World. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Solo Rust World appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Solo Rust World: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does My Solo Rust World hold among Rust servers?

Ranking for My Solo Rust World: #14,220 on seven-day player hours, top 61% of all ranked servers.

What player count does My Solo Rust World carry?

Reading for My Solo Rust World: offline at this moment; last seen 31 days 18 hours ago.

Server

Where does My Solo Rust World sit?

Reading: location. My Solo Rust World gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 49.36.170.3:28015.

What Rust version is My Solo Rust World on?

Rust network protocol 2633 and build 162929 on Linux is the build My Solo Rust World runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Solo Rust World, and is it online?

My Solo Rust World reports offline. The last reading came 31 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

What settings and rules apply on My Solo Rust World?

Reading the name gives no gather rate for My Solo Rust World. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on My Solo Rust World?

Procedural map on My Solo Rust World, made by the game's generator.

Connection

How do you connect to My Solo Rust World?

Check: join. Open Rust, press F1, then enter client.connect 49.36.170.3:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build The server runs game build 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.