Local Rust Testing Server
Offline 49.177.240.17:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 121/100
- 120/225
- 46/700
- 3/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Local Rust Testing Server follow?
Its rhythm cannot be told from the wipes of Local Rust Testing Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 7 hours ago.
Tag meanings
Which tags does Local Rust Testing Server carry, and what do they mean?
These are the tags Local Rust Testing Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local Rust Testing Server?
These Rust Metrics lists carry Local Rust Testing Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Local Rust Testing Server sit in the rankings?
Player hours over seven days put Local Rust Testing Server at #10,063, in the top 45% of all ranked servers.
What is the population on Local Rust Testing Server?
Local Rust Testing Server is not responding; status offline, last seen 5 days 4 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Where does Local Rust Testing Server sit?
No region comes from Local Rust Testing Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 49.177.240.17:28015.
What Rust version is Local Rust Testing Server on?
Reading: Local Rust Testing Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Local Rust Testing Server up, and how often does it stay up?
Local Rust Testing Server reports offline. The last reading came 5 days 4 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.
Map and rules
What rules does Local Rust Testing Server enforce, and what are its settings?
Check: gather rate. The name Local Rust Testing Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Local Rust Testing Server?
Check: map. Procedural, generated by the game, on Local Rust Testing Server.
Join
What do you do to join Local Rust Testing Server?
Check: join. Open Rust, press F1, then enter client.connect 49.177.240.17:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.