My Local PvE Island
Offline 49.125.217.246:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 130/100
- 72/225
- 22/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Local PvE Island follow?
The rhythm of My Local PvE Island's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 55 days 2 hours ago.
Tag meanings
Which tags does My Local PvE Island carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from My Local PvE Island. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Local PvE Island appear in Rust Metrics lists and filters?
On Rust Metrics, My Local PvE Island sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Local PvE Island sit in the rankings?
Ranking for My Local PvE Island: #15,428 on seven-day player hours, top – of all ranked servers.
What player count does My Local PvE Island carry?
Status for My Local PvE Island: offline. Last seen 40 days 20 hours ago.
Server
Where does My Local PvE Island sit?
Reading: location. My Local PvE Island gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 49.125.217.246:28015.
What Rust version is My Local PvE Island on?
Rust network protocol 2633 and build 162929 on Windows is the build My Local PvE Island runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Local PvE Island, and is it online?
My Local PvE Island reports offline. The last reading came 40 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Settings and map
How is My Local PvE Island configured, and what rules are in force?
Check: gather rate. The name My Local PvE Island does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Local PvE Island?
Check: map. Procedural, generated by the game, on My Local PvE Island.
Join
How can you get onto My Local PvE Island?
Press F1 in Rust and enter client.connect 49.125.217.246:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.