Aaron's Rust Server
Offline 47.72.171.108:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 133/100
- 47/225
- 37/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
How often does Aaron's Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of Aaron's Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 15 hours ago.
Lists and filters
How should you read the tags on Aaron's Rust Server?
Tags published by Aaron's Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Aaron's Rust Server?
These Rust Metrics lists carry Aaron's Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Aaron's Rust Server sit in the rankings?
Player hours over seven days put Aaron's Rust Server at #15,496, in the top 68% of all ranked servers.
What is the population on Aaron's Rust Server?
Reading for Aaron's Rust Server: offline at this moment; last seen 37 days 12 hours ago.
Operator and location
Where does Aaron's Rust Server sit?
Reading: location. Aaron's Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 47.72.171.108:28015.
What Rust version is Aaron's Rust Server on?
Rust network protocol 2633 and build 164530 on Windows is the build Aaron's Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Aaron's Rust Server, and is it online?
Reading: offline. Aaron's Rust Server last answered 37 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Aaron's Rust Server?
Reading the name gives no gather rate for Aaron's Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Aaron's Rust Server?
The game generates a procedural map for Aaron's Rust Server.
Connection
How do you connect to Aaron's Rust Server?
Press F1 in Rust and enter client.connect 47.72.171.108:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.