pruebas
Offline 47.61.58.37:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 127/100
- 44/225
- 42/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
When does pruebas wipe?
Its rhythm cannot be told from the wipes of pruebas on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 12 hours ago.
Tag meanings
Which tags does pruebas carry, and what do they mean?
Tags published by pruebas, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does pruebas appear in Rust Metrics lists and filters?
Rust Metrics lists featuring pruebas: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does pruebas hold among Rust servers?
Ranking for pruebas: #15,349 on seven-day player hours, top 69% of all ranked servers.
What is the population on pruebas?
Status for pruebas: offline. Last seen 2 days 2 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is pruebas hosted in?
No region comes from pruebas. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 47.61.58.37:28015.
What Rust version is pruebas on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by pruebas. Check: protocol. To join, your game must match; Steam handles the update.
Is pruebas up, and how often does it stay up?
Reading: offline. pruebas last answered 2 days 2 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
What rules does pruebas enforce, and what are its settings?
No gather rate appears in the name: pruebas. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
What map is pruebas on?
Check: map. Procedural, generated by the game, on pruebas.
Join
What do you do to join pruebas?
Check: join. Open Rust, press F1, then enter client.connect 47.61.58.37:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.