Creative / Build
Offline 47.26.73.194:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:40 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/101
- 1/25
- 114/999
- 37/999
- 83/150
- 15/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Creative / Build?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Creative / Build wipe, and when?
Its rhythm cannot be told from the wipes of Creative / Build on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 13 hours ago the current world was made.
Tags
How should you read the tags on Creative / Build?
Tags published by Creative / Build, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Creative / Build appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Creative / Build: Build and creative servers, Rust community servers: live readings and Rust creative servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Creative / Build hold among Rust servers?
Ranking for Creative / Build: #15,443 on seven-day player hours, top 71% of all ranked servers.
What player count does Creative / Build carry?
Reading for Creative / Build: offline at this moment; last seen 16 days 12 hours ago.
Operator and location
Where does Creative / Build sit?
No region comes from Creative / Build. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 47.26.73.194:28015.
What Rust version is Creative / Build on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Creative / Build. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Creative / Build, and is it online?
Creative / Build reports offline. The last reading came 16 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Settings and map
What rules does Creative / Build enforce, and what are its settings?
Check: gather rate. The name Creative / Build does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Creative / Build?
The game generates a procedural map for Creative / Build.
Join
How can you get onto Creative / Build?
To join: start Rust, press F1 and type client.connect 47.26.73.194:28015. Or press Launch Rust here and Steam opens the game and connects you.