RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h74 Scan5 min
‹ All servers47.237.24.221:28015
Offline Full Queue Fresh wipe Wipe due No query

Lazarus Overdrive [VERIFY]

Offline 47.237.24.221:28015 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 0 /64

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,310top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Lazarus Overdrive [VERIFY] wipe?

Its rhythm cannot be told from the wipes of Lazarus Overdrive [VERIFY] on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 10 days 11 hours ago the current world was made.

Tag meanings

How should you read the tags on Lazarus Overdrive [VERIFY]?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): The server holds 64 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Lazarus Overdrive [VERIFY]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Lazarus Overdrive [VERIFY]?

On Rust Metrics, Lazarus Overdrive [VERIFY] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Lazarus Overdrive [VERIFY] sit in the rankings?

Ranking for Lazarus Overdrive [VERIFY]: #15,310 on seven-day player hours, top 70% of all ranked servers.

What is the population on Lazarus Overdrive [VERIFY]?

Reading for Lazarus Overdrive [VERIFY]: offline at this moment; last seen 10 days 11 hours ago.

Operator and location

Which location does Lazarus Overdrive [VERIFY] run from?

No region comes from Lazarus Overdrive [VERIFY]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 47.237.24.221:28015.

What Rust version is Lazarus Overdrive [VERIFY] on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Lazarus Overdrive [VERIFY]. To get in, your game needs the same protocol; Steam applies the update.

Is Lazarus Overdrive [VERIFY] up, and how often does it stay up?

Check: connection. Lazarus Overdrive [VERIFY] is offline at this moment. Last contact was 10 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Lazarus Overdrive [VERIFY] enforce, and what are its settings?

Reading the name gives no gather rate for Lazarus Overdrive [VERIFY]. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Lazarus Overdrive [VERIFY] on?

Check: map. Procedural, generated by the game, on Lazarus Overdrive [VERIFY].

Join

How can you get onto Lazarus Overdrive [VERIFY]?

Press F1 in Rust and enter client.connect 47.237.24.221:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp64
Max players The server holds 64 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.