RUST METRICSFlight deck · live data
Data live Servers11,729 Players69,238 Populated3,594 Fresh wipes 3 h124 Scan5 min
‹ All servers47.193.70.13:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust Server

Online 47.193.70.13:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 186 SERVER FPS

Server fps

48 h low 116 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,557 ×1000

Entities

48 h range 66,316–68,882 · memory 5,432 MB
1239 ET SINCE RESTART 9D 08H

Uptime

9 days 8 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory5,432MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:34 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Rust Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does My Rust Server follow?

Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 16 hours ago the current world was made.

Lists and filters

How should you read the tags on My Rust Server?

Tags published by My Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Rust Server?

These Rust Metrics lists carry My Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does My Rust Server hold among Rust servers?

Ranking for My Rust Server: #15,423 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Rust Server?

0 of 50 slots are filled on My Rust Server right now. Check: player average. 0 over the last seven days.

Server

Which location does My Rust Server run from?

Reading: location. My Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 47.193.70.13:28015.

What Rust version is My Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build My Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for My Rust Server?

Reading: 169 server fps on average across the last 48 hours. It never dropped below 116. Check: entities. The peak was 68,882, counting buildings, deployables and the rest of the world. Memory peak: 5,854 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on My Rust Server, and is it online?

My Rust Server reports online. Status: normal. Reading: uptime. About 9 days 8 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on My Rust Server?

Reading the name gives no gather rate for My Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust Server?

Check: map. Procedural, size 3,500, seed 8927634, generated by the game on My Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to My Rust Server?

Press F1 in Rust and enter client.connect 47.193.70.13:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.