LinuxGSM
Online 47.163.95.81:28015 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 135/100
- 59/225
- 19/700
- 3/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does LinuxGSM follow?
To tell the rhythm of LinuxGSM, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 9 hours ago the current world was made.
Tags
How should you read the tags on LinuxGSM?
Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LinuxGSM?
These Rust Metrics lists carry LinuxGSM: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does LinuxGSM sit in the rankings?
Player hours over seven days put LinuxGSM at #14,838, in the top 67% of all ranked servers.
How full does LinuxGSM get?
Current headcount on LinuxGSM: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does LinuxGSM sit?
Reading: location. LinuxGSM gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 47.163.95.81:28015.
What Rust version is LinuxGSM on?
Version check: Rust network protocol 2634 and build 167584 on Linux, run by LinuxGSM. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on LinuxGSM, and is it online?
LinuxGSM reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
How is LinuxGSM configured, and what rules are in force?
Check: gather rate. The name LinuxGSM does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
What map is LinuxGSM on?
Procedural map on LinuxGSM, made by the game's generator.
How to join
How do you connect to LinuxGSM?
Press F1 in Rust and enter client.connect 47.163.95.81:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.