Minicoptertopia
Offline 47.154.203.202:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
How often does Minicoptertopia wipe, and when?
The rhythm of Minicoptertopia's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 20 hours ago.
Lists and filters
Which tags does Minicoptertopia carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Minicoptertopia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Minicoptertopia?
These Rust Metrics lists carry Minicoptertopia: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Minicoptertopia hold among Rust servers?
Player hours over seven days put Minicoptertopia at #15,454, in the top – of all ranked servers.
What is the population on Minicoptertopia?
Minicoptertopia is not responding; status offline, last seen 39 days 15 hours ago.
Server
Which location does Minicoptertopia run from?
No region comes from Minicoptertopia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 47.154.203.202:28015.
What Rust version is Minicoptertopia on?
Reading: Minicoptertopia, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Minicoptertopia, and is it online?
Minicoptertopia reports offline. The last reading came 39 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Minicoptertopia configured, and what rules are in force?
No gather rate appears in the name: Minicoptertopia. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Minicoptertopia?
The game generates a procedural map for Minicoptertopia.
How to join
What do you do to join Minicoptertopia?
Press F1 in Rust and enter client.connect 47.154.203.202:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.