RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h7 Scan5 min
‹ All servers47.135.187.99:28015
Offline Full Queue Fresh wipe Wipe due No query

Destroyer75 | Powered by AMP

Offline 47.135.187.99:28015 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,950top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Destroyer75 | Powered by AMP follow?

The rhythm of Destroyer75 | Powered by AMP's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 22 days 20 hours ago.

Lists and filters

Which tags does Destroyer75 | Powered by AMP carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Destroyer75 | Powered by AMP. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Destroyer75 | Powered by AMP appear in Rust Metrics lists and filters?

On Rust Metrics, Destroyer75 | Powered by AMP sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Destroyer75 | Powered by AMP sit in the rankings?

Player hours over seven days put Destroyer75 | Powered by AMP at #15,950, in the top 71% of all ranked servers.

How full does Destroyer75 | Powered by AMP get?

Destroyer75 | Powered by AMP is not responding; status offline, last seen 22 days 18 hours ago.

Server

What location is Destroyer75 | Powered by AMP hosted in?

No region tag on Destroyer75 | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 47.135.187.99:28015.

What Rust version is Destroyer75 | Powered by AMP on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Destroyer75 | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.

Is Destroyer75 | Powered by AMP up, and how often does it stay up?

Destroyer75 | Powered by AMP reports offline. The last reading came 22 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.

Settings and map

How is Destroyer75 | Powered by AMP configured, and what rules are in force?

Check: gather rate. The name Destroyer75 | Powered by AMP does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Destroyer75 | Powered by AMP?

Procedural map on Destroyer75 | Powered by AMP, made by the game's generator.

How to join

What do you do to join Destroyer75 | Powered by AMP?

To join: start Rust, press F1 and type client.connect 47.135.187.99:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.