MyRustServer
Offline 47.129.130.89:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 116/500
- 131/100
- 134/225
- 105/700
- 35/200
- 30/1000
Quick answers
from the figures on this pageReset cycle
How often does MyRustServer wipe, and when?
Its rhythm cannot be told from the wipes of MyRustServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 19 hours ago.
Tags
How should you read the tags on MyRustServer?
Tags published by MyRustServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MyRustServer?
Rust Metrics lists featuring MyRustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does MyRustServer sit in the rankings?
Player hours over seven days put MyRustServer at #14,218, in the top 65% of all ranked servers.
What is the population on MyRustServer?
Reading for MyRustServer: offline at this moment; last seen 10 days 5 hours ago.
Server
Which location does MyRustServer run from?
No region comes from MyRustServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 47.129.130.89:28015.
What Rust version is MyRustServer on?
Rust network protocol 2634 and build 167781 on Windows is the build MyRustServer runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is MyRustServer, and is it online now?
Check: connection. MyRustServer is offline at this moment. Last contact was 10 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on MyRustServer?
Reading the name gives no gather rate for MyRustServer. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MyRustServer?
The game generates a procedural map for MyRustServer.
How to join
How can you get onto MyRustServer?
Press F1 in Rust and enter client.connect 47.129.130.89:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.