Four Nintendos 2 PW
Offline 47.12.13.134:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 120/100
- 47/225
- 13/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
When does Four Nintendos 2 PW wipe?
The rhythm of Four Nintendos 2 PW's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 4 hours ago.
Lists and filters
How should you read the tags on Four Nintendos 2 PW?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Four Nintendos 2 PW. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Four Nintendos 2 PW?
Rust Metrics lists featuring Four Nintendos 2 PW: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Four Nintendos 2 PW sit in the rankings?
Ranking for Four Nintendos 2 PW: #15,468 on seven-day player hours, top – of all ranked servers.
What is the population on Four Nintendos 2 PW?
Status for Four Nintendos 2 PW: offline. Last seen 43 days 1 hours ago.
Operator and location
What location is Four Nintendos 2 PW hosted in?
No region comes from Four Nintendos 2 PW. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 47.12.13.134:28015.
What Rust version is Four Nintendos 2 PW on?
Rust network protocol 2633 and build 163794 on Windows is the build Four Nintendos 2 PW runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Four Nintendos 2 PW, and is it online now?
Reading: offline. Four Nintendos 2 PW last answered 43 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Four Nintendos 2 PW enforce, and what are its settings?
Reading the name gives no gather rate for Four Nintendos 2 PW. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Four Nintendos 2 PW?
Procedural map on Four Nintendos 2 PW, made by the game's generator.
How to join
What do you do to join Four Nintendos 2 PW?
To join: start Rust, press F1 and type client.connect 47.12.13.134:28015. Or press Launch Rust here and Steam opens the game and connects you.